Meta Muse 设计:让 AI 像聊天而非应用
做法与步骤
- 选择像消息应用而非 AI 应用:Muse 的交互设计模仿日常聊天,降低使用门槛,让用户感觉是在与人对话而非操作工具。
- 三层状态系统:通过不同层级的状态显示,同时满足技术专家和普通用户对 AI 运行状态的理解需求,避免信息过载或不足。
- 生成式 UI 与个性化:在已发布的消费产品中实现生成式界面,根据用户数据动态生成内容,如将 Instagram 收藏转化为购物目录。
- 利用连接器整合视觉数据:通过 Instagram 和 Pinterest 连接器,Muse 能访问用户的视觉收藏,生成个性化推荐和购物体验。
- 主聊天与侧聊天的架构:区分主聊天和侧聊天,主聊天用于核心任务,侧聊天处理分支对话,但架构仍有不足。
- 设计师的心态转变:当输出永远不是像素级完美时,设计师需要适应 AI 生成内容的不确定性,并学会有效的提示策略。
对实践的启示
对于构建 AI 应用的从业者,Muse 的设计表明:让 AI 交互更像自然对话而非传统应用,能显著提升用户接受度。同时,生成式 UI 和个性化数据整合是消费级 AI 的关键差异化因素,但需平衡技术复杂度与用户体验。
作者承认的反方与局限
作者提到主聊天与侧聊天的架构仍存在不足,暗示当前设计并非完美,可能在某些场景下限制用户体验。
原文摘引
Why Alex built Muse to feel like messaging, not an AI app
How Muse’s three-layer status system accommodates different levels of technical expertise
What generative UI actually means in a shipped consumer product
▸ 展开原文全文(44 段,抓取自 Lenny's Newsletter)
Alex Cornell is a design director at Meta, where he leads design on Muse, Meta’s consumer AI agent. He came to the role with a long background in software product design, including time as a founder, and has spent the past year building one of the most thoughtful agent interfaces in the consumer AI space. Muse ships with a custom avatar, a three-layer status display, a personalized ideas surface, and a generative feed. Alex has been sharing the reasoning behind each of those design decisions publicly on Threads.
Listen or watch on YouTube, Spotify, or Apple Podcasts
What you’ll learn:
- Why Alex built Muse to feel like messaging, not an AI app
- How Muse’s three-layer status system accommodates different levels of technical expertise
- What generative UI actually means in a shipped consumer product
- How Alex turned years of forgotten Instagram saves into a daily shopping catalog
- Why his mom apologized to her Muse, and what it means for AI design
- How he uses Muse to track his golf game, shot by shot, as he works toward a single-digit handicap
- The mindset shift designers need when the output is never pixel-perfect
- When to use the main chat versus a side chat, and where the architecture still falls short
Brought to you by:
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In this episode, we cover:
(00:00) Welcome and guest intro
(02:50) Designing Muse
(05:33) Choosing which primitives to surface: characters, ideas, feed
(08:50) Speed of model and response times
(11:01) Generative UI and personalization
(14:25) SkyMall demo: Instagram saves turned into a shopping catalog
(17:16) Shopping, monitoring, and price alerts with Muse
(19:07) Instagram and Pinterest connectors for visual data
(21:40) Golf use case: round recaps, shot data, practice breakdowns
(25:28) Main chat versus side chats
(27:56) Old blog turned morning podcast: 20 years of posts via the Wayback Machine
(29:39) Chess dashboard: game analysis with a snarky coach
(30:59) What designers need to learn for AI, and what still works
(34:33) Prompting strategy when Muse is being obstinate
(36:31) Where to find Alex
Tools referenced:
• Meta Muse: https://muse.ai
Other references:
• The Wayback Machine: https://web.archive.org
• Instagram: https://www.instagram.com
• Pinterest: https://www.pinterest.com
• Chess.com: https://www.chess.com
• SkyMall/Sharper Image aesthetic: https://www.skymall.com
Where to find Alex Cornell:
LinkedIn: linkedin.com/in/alex-cornell-5449a99
Where to find Claire Vo:
ChatPRD: https://www.chatprd.ai/
Website: https://clairevo.com/
LinkedIn: https://www.linkedin.com/in/clairevo/
Production and marketing by https://penname.co/. For inquiries about sponsoring the podcast, email [email protected].